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C/C++ Source or Header  |  2001-10-08  |  2KB  |  42 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by Play3DSound.rc
  4. //
  5. #define IDR_MAINFRAME                   128
  6. #define IDD_MAIN                        130
  7. #define IDB_GRID_BITMAP                 130
  8. #define IDD_3D_ALGORITHM                131
  9. #define IDR_ACCELERATOR1                132
  10. #define IDC_PLAY                        1000
  11. #define IDC_STOP                        1001
  12. #define IDC_DOPPLER_SLIDER              1003
  13. #define IDC_ROLLOFF_SLIDER              1004
  14. #define IDC_MINDISTANCE_SLIDER          1005
  15. #define IDC_MAXDISTANCE_SLIDER          1006
  16. #define IDC_APPLY                       1007
  17. #define IDC_SOUNDFILE                   1011
  18. #define IDC_DOPPLERFACTOR               1012
  19. #define IDC_ROLLOFFFACTOR               1013
  20. #define IDC_MINDISTANCE                 1014
  21. #define IDC_FILENAME                    1015
  22. #define IDC_STATUS                      1016
  23. #define IDC_RENDER_WINDOW               1018
  24. #define IDC_VERTICAL_SLIDER             1019
  25. #define IDC_HORIZONTAL_SLIDER           1020
  26. #define IDC_DEFER                       1024
  27. #define IDC_MAXDISTANCE                 1025
  28. #define IDC_NO_VIRT_RADIO               1025
  29. #define IDC_HIGH_VIRT_RADIO             1026
  30. #define IDC_LIGHT_VIRT_RADIO            1027
  31.  
  32. // Next default values for new objects
  33. // 
  34. #ifdef APSTUDIO_INVOKED
  35. #ifndef APSTUDIO_READONLY_SYMBOLS
  36. #define _APS_NEXT_RESOURCE_VALUE        133
  37. #define _APS_NEXT_COMMAND_VALUE         32772
  38. #define _APS_NEXT_CONTROL_VALUE         1028
  39. #define _APS_NEXT_SYMED_VALUE           101
  40. #endif
  41. #endif
  42.